Свежая информация и последние скриншоты

Тема в разделе "Новости игры", создана пользователем Gbargi, 8 дек 2011.

  1. EdVanAmator

    EdVanAmator 25 БР

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    D0ku с 2014 для игры визуал рисует. :slowpoke:
     
  2. Apollo

    Apollo 25 БР

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    Дециматор держат - это ватные? Серьёзно?)
     
  3. replicant87

    replicant87 70 БР

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    Лол децик всегда ванщотал есф и досих пор ваншотает.:higby:
     
  4. Apollo

    Apollo 25 БР

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    На реддите что-то так не считают и видео приведённое тоже.
     
  5. MekNob

    MekNob 70 БР

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    Он ваншотает ЕСФ без брони на них.
    Так же он не ваншотает флэши с броней.
    Я считаю, что это правильно - противотанковая ракета же :trollface:
     
  6. rsonny

    rsonny Модератор

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    Да им вообще от ваншотного оружия пора отказаться. Это же не правильно, когда какой то там танк или гранатомет убивает беззащитного пехотинца. Дать всем одинаковое оружие и броню, вот это будет игра.
     
  7. Apollo

    Apollo 25 БР

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    Америкошки,эуропейцы, толлерастия!
    собственно к этому и идут, что глупо и весьма печально..
     
  8. replicant87

    replicant87 70 БР

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    Дык кто вешает бронь на есф то.
     
  9. MekNob

    MekNob 70 БР

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    Ты не поверишь.... :wow:
     
  10. ChudoKot

    ChudoKot 60 БР

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    Ага, не игра, а УГ.
     
  11. EdVanAmator

    EdVanAmator 25 БР

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  12. rsonny

    rsonny Модератор

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    https://forums.daybreakgames.com/ps2/index.php?threads/pc-hotfix-12-13.248013/
    The Planetside 2 PC servers will be coming down at 5am (Pacific) / 13:00 (UTC) for a brief hotfix. Estimated downtime is 2 hours.

    Infantry Adjustments

    VE-S Canis (VS SMG)
    • Unstable Ammunition headshot multiplier has been reduced from 2x to 1.2x
    • Unstable Ammunition projectile collision size has been scaled back a bit.
    • Unstable Ammunition now uses different particle effects.
    Dev Note: We'll be reviewing the state of all three of the new SMGs after these changes go Live, to determine whether further adjustments are needed.

    Vehicle Adjustments

    Vehicle Stealth (ESF/Liberator/Galaxy)
    For these vehicles, the Stealth defensive certification will reduce the range Engagement Radar can detect the vehicle by 100m/200m/300m/400m.

    Vehicle Stealth (Valkyrie)
    For the Valkyrie specifically, the Stealth defensive certification will reduce the range Engagement Radar can detect the vehicle by 150m/250m/350m/450m.
    Dev Note: Reducing the range of stealth's effectiveness versus Engagement Radar is intended to help promote target tracking while engaged with a target, while still allowing ambush playstyles to remain effective.

    Liberator and Galaxy
    Reduced the on-fire vertical thrust penalty so that these vehicles have a better shot at landing the vehicle while on fire.

    Banshee (Mosquito)
    • Direct damage from 150 to 100.
    Dev Note: With the ability for an extended-magazine Banshee to one-clip other ESF, it became the go-to weapon regardless of role. This change moves shots to kill against ESF from 40 shots to kill to 60 shots to kill, and forces at least one reload against other ESF.

    Dalton (Liberator)
    • Damage from 1500 to 1200
    Dev Note: Dalton was feeling a bit too juiced against ground vehicles post update, so we're bumping up their survivability a bit. MBT goes from 3 to burning and 4 to kill to 4 to burning and 5 to kill. Lightning goes from 3 to kill to 4 to kill. Harasser remains at 2 shots to kill, though composite armor moves that to 3 shots to kill.

    Sunderer and ANT Resistances
    • Resist type 23 (Air to Ground) from 25 to 0
    Dev Note: Against Dalton, this keeps Sunderers at 4 shots to crit and 5 to kill, and Blockade Sunderers remain 5 shots to kill. Zephyr and Hornets go from 11 to crit and 14 to kill to 8 to crit and 10 to kill. For ANTs, Dalton stays the same 4 shots to kill, while Zephyr and Hornets go from 9 shots to crit and 11 to kill down to 7 shots to crit and 8 to kill.

    ESF Resistances
    • Resist type 23 (Air to Ground) from -75 to -125
    Dev Note: This compensates for the damage reduction on the Liberator, and moves ESF a bit further along in the burning state when getting hit once by a Liberator round (2635 damage per shot previously to 2700 damage per shot now.) Zephyr goes from 4 shots to kill to 3 shots to kill. Hornets go from 4 shots to kill to 3 shots to kill.

    Valkyrie Resistances
    • A2G resistance from -50 to 0
    Dev Note: Coupled with the reduced Dalton damage, this changes Dalton from 2 shots to kill to 2 shots to crit and 3 shots to kill; Zephyr from 4 shots to kill to 5 shots to crit and 6 to kill; and Hornets from 4 shots to kill to 5 to crit and 6 to kill.
    • Resist type 8 (Aircraft Nosegun) from 75 to 80
    Dev Note: This change slightly lengthens the time to kill against Valkyries with noseguns alone, providing a bit more survivability.

    Lightning and Main Battle Tank adjustments

    Dev Note: The changes below address some of the Harasser's exaggerated survivability post CAI, as well as give AP a more stand-out place against other vehicles, while reducing the appeal of HESH as an all-rounder main cannon. Additional changes have been made to sharpen the edge on various weapons that were underperforming (or overperforming) at their intended role.

    C75 Viper (Lightning)
    • Minimum cone of fire from 0.5 to 0
    • Direct damage from 225 to 250.
    Dev Note: This moves Sunderer and MBT from 23 shots to kill to 20 shots to kill; Harasser goes from 10 to 9 hits to kill. The cone of fire adjustments will max out the Viper's cone of fire while mag dumping in 3 shots, instead of 2, allowing for accurate shots from longer ranges while feathering the trigger, and extending the mag-dump range out slightly.

    Python AP (Lightning)
    • Direct damage from 600 to 650.
    Dev Note: This moves Sunderer and MBT from 9 shots to kill to 8 shots to kill. Harasser stays at 4 shots to kill, but its pushed much deeper into its burning state on 3 shots.

    Python HEAT (Lightning)
    • Direct damage from 450 to 525.
    Dev Note: This moves Sunderer and MBT from 11 shots to kill to 10 shots to kill; Harasser goes from 5 to 4 shots to kill, giving it the fastest time to kill of any main cannon versus Harassers.

    Titan AP (Vanguard)
    • Direct damage from 800 to 850
    Dev Note: This moves Sunderer and MBT from 7 shots to kill to 6 shots to kill.

    Supernova FPC (Magrider)
    • Direct damage from 700 to 750
    Dev Note: Like with the Vanguard, this moves Sunderer and MBT down one shot to kill, from 8 to 7.


    Supernova VPC (Magrider)
    • Blast damage from 1050 to 800
    Dev Note: We've been seeing the Magrider have far and away more infantry kills than any other HESH equivalent, and feel that that's mainly due to its maneuverability at ranges infantry would normally be able to keep tanks at bay. We're removing the one-shot splash kill within 1 meter, while still retaining the highest splash damage of the Magrider's main cannons.


    Mjolnir (Vanguard/Harasser)
    • Direct damage from 100 to 90.
    Dev Note: This adjustment reels back some of the power that was given to Mjolnir in the Nov. 20 update, while still retaining increased damage over the CAI launch version.


    Halberd (Harasser/MBT)
    • Indirect damage from 150 to 500.
    • Outer blast radius from 3m to 2m.
    • Headshot multiplier has been removed.
    Dev Note: These changes give Halberd back its one-hit kill for bodyshots against non-Flak Armored infantry targets with 1100hp or less, as well as one-shot capabilities against non-Composite Armored Flash ATVs.



    Bugs and Misc. Additions

    • Auraxium Holiday Hats should now be equippable.
    • Holiday Boost now shows the correct 14 day duration in the item description.
    • NSX-P Tomoe string has been replaced with the proper "Mystery Weapon" (it's still a mystery) string in the Exceptional II directive.
    • NSX-P Tanto now properly displays its name in the Exceptional II directive.
    • C4 and the Engineer's Ammunition Pack now have festive Auraximas reskins.
    • Phylactery can now be found in the implant drop table.
    • Phylactery should no longer resurrect a player multiple times if dying repeatedly within a short time.
    • Phylactery should now properly reset the timer on death.
    • Harasser Motorcade Bumper no longer appears in the depot.
    • Updated description for the RD-GG to reflect its gold-platedness and proper durations at each rank.
    • Removed a blank utility slot from MAX units in the loadout screen.
    • NS-357 IA now properly tracks weapon medal progress.
    • Squad Beacons and Waypoints should both now relay a message and audio indicator when placed or updated.
    • Squad Waypoints are now only visible by squadmates and the platoon leader (opposed to all squads seeing all waypoints.)
    • Bastion Fleet Carriers now appear on recently locked continents up to 1500m away.
     
    replicant87 нравится это.
  13. Prosvet

    Prosvet 50 БР

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    После фикса не работают Анты, не добывается кортиум, нет тревог и... смены континента ;) 0.jpg
     
    S-Sun и rsonny нравится это.
  14. Vagic

    Vagic 25 БР

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    Без кортиума, вану такие стерильные стали, никаких попыток отжать побольше территорий.. или может из-за каниса :trollface:
     
  15. MekNob

    MekNob 70 БР

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    Они никогда не устанут меня поражать. Каждый раз - новый уровень некомпетентности.
     
  16. Vagic

    Vagic 25 БР

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    Вангую, в следующем апдейте вернутся вылеты из техники на 30м вверх, бесконечное турбо и изменение резистов есф :-D
     
  17. whitebrother

    whitebrother 50 БР

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    Тссс, пускай все думают что псинка стала неюзабельной. #CANIS IS USELESS TRASH NOW :petrosyan:

    P.S.: пора уже закрыть все континенты и отправить всех на Колтир, вот это было бы весело...
     
  18. Vagic

    Vagic 25 БР

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    С моей точки зрения, сейчас он лучше только наличием 40 патронами в обойме.
    У меня лагает (фпс ниже 30) и снижается рендер пехоты до 20м, при 150х150, ты хочешь устроить мне апокалипсис? o_O
     
  19. rsonny

    rsonny Модератор

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    На колтире слишком узко, там пара танков закроют пол карты
     
  20. MekNob

    MekNob 70 БР

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    DeyBreakGames
     

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